● Your ship needs a course. The order at the top of the chart names a place — a country, a capital city, a continent, or a landmark.
● Tap the right nav star on the map and the ship flies there. That is the whole game: find it, tap it, fly.
● Fuel drains while you look. Tap the wrong star and you lose a chunk of it. Empty tank costs you a hull plate — you have three.
● Stuck? Hit PING (or the space bar) to light up every label for a moment. It costs fuel, so use it well.
● Four right in a row starts a combo bonus. Every 8 plots you jump to a new sector and the chart is redrawn.
● No keyboard? You never need one. Arrow keys and Enter work too if you have them.
Relaxed gives you four times the time to answer — start here. Turn it up when the game starts feeling easy.
Off makes it a quiz instead of a lesson.
Name: ______________________________ Date: ______________________
| Score | Accuracy | ||
| Best Streak | Sector Reached | ||
| Courses Plotted | Distance Flown | ||
| Regions Practiced | |||
Teacher comment: ______________________________________________________________