Rhythm Rocket
What students practice
Students practice note values and time signatures, filling the empty beats in a measure exactly, using note values appropriate to grade 3, grade 4, or grades 5-6.
How to play
Players press note buttons, or keys like 1, 2, 3, to fill the measure before the booster ring arrives, with Backspace undoing the last note placed since a note too long for the remaining space will not fit; missing a measure shows the notes that do fit, and three misses ends the mission.
Teacher Setup
Teacher Setup lets a teacher choose the time signatures and note values in play, whether beat counts are shown on the note buttons, whether rests appear inside measures, and whether the answer is shown on a miss; the end screen offers a printable list of measures to practice.
Play it in Starship ArcadeRhythm Rocket is one of 16 games in the Music room, a members room on the Promenade.
