Maze Minder
What students practice
Students practice planning ahead and counting steps to find the shortest path through a maze, including routes that require grabbing a key to open a locked (red) hatch before reaching the glowing exit.
How to play
Players steer with the arrow keys (or arrow buttons); every step burns one fuel and only enough is given for the shortest path plus a few spares, pressing R resets to the start with full fuel while power keeps draining, and running out of fuel or power shows the shortest way, ending the mission after three power losses.
Teacher Setup
Teacher Setup lets a teacher set the maze size, which maze skills are in play, how much spare fuel is allowed (exact versus forgiving of a wrong turn), and the speed; the end screen offers a printable practice list of skills.
Play it in Starship ArcadeMaze Minder is one of 16 games in the Logic and Reasoning room, a members room on the Promenade.
