Clock Cruiser
What students practice
Students practice telling time on an analogue clock, matching a given docking time that can be set to o'clock and half hours, quarters, five-minute marks, or the exact minute, and reading that time as digits, words, or elapsed time.
How to play
Players hold the space bar or right arrow to run the clock forward, moving a ship along the sweeping minute hand, and use the up and down arrows to slide in and out while dodging debris. Pressing enter docks the ship once the clock reaches the target time; docking at the wrong time shows the clock hands for that time before it is asked again later.
Teacher Setup
Teacher Setup lets a teacher choose which minutes are in play, how the time is written (digits, words, or elapsed time), whether minute numbers are shown around the dial, and the speed. The end-of-mission report includes a printable list of times to practice.
Play it in Starship ArcadeClock Cruiser is one of 16 games in the Math room, a members room on the Promenade.
